Version History
Here you can find the changelog of Delta Touch [8 x Doom engines] since it was posted on our website on 2019-07-02.
The latest version is 5.1 and it was updated on soft112.com on 22 April, 2024.
See below the changes in each version:
version 5.1
posted on 2023-10-31
* Updated GZDoom to 4.11.3
* Updated Zandronum 3.2-alpha-230709-1914
* Updated Doom Retro to 5.0.7
* Updated PrBoom to 2.66.6
* Can see game controls when editing custom button positions
* Added IWADs to launcher and IPK3 to mods (allows Doom 64 CE to load)
* Fixed Doom 3 quiet gun sounds
* Fixed Gyro Toggle button for gamepad
* Fixed loading SF2 files through mod selection
* Fixed Doom 3 gamepad sensitivity
* Target Android API 33
version 5.0.2
posted on 2023-07-30
5.0.2:
* Updated GZDoom dev
* Fix touch screen graphics disappearing on Mail GPUs
* Fix Crispy Doom not loadings mods
* Fix PrBoom jump
* Fix Doom Retro quick save/load
* Fix Crispy Doom music selection
5.0:
* Added Crispy Doom engine
* Added custom args option per IWAD and Doom 3 game (long press to edit)
* Added aspect ratio correction for custom resolutions
* Added Import/Export of user settings
* Added resolution config in launcher for GZDoom dev
version 5.0
posted on 2023-07-02
* Added Crispy Doom engine
* Updated GZDoom dev to 4.11pre (05 June 23)
* Updated Doom Retro to 4.9.2
* Updated Dhewm3 to latest code
* Updated Zandronum to 3.2-alpha
* Added custom args option per IWAD and Doom 3 game (long press to edit)
* Added aspect ratio correction for custom resolutions
* Added Import/Export of user settings
* Added resolution config in launcher for GZDoom dev
* Added Crouch Toggle option to double-tap touch screen and volume buttons
version 4.8
posted on 2022-12-22
v4.8
* Updated GZDoom 'dev' to 4.10
* Updated Doom Retro to 4.7.2
* Loads file.wad.icon.png for Doom IWads to use as custom icon
* Loads icon.png from Doom 3 folders to use as custom icon
* Added 'Extra args' to Zdoom multiplayer dialog
* Added Gyro 'Smart toggle'
* Added 'undo' if you cleared selected mods
* Added Fly up/down button to gamepad
* Fix Zandronum multiplayer dialog
* Fix Follow map for Doom Retro
* Fix Doom 3 mod menu
* Fix white decals using 'lite shader' for GZDoom
* + Bug fixes
version 4.6.1
posted on 2022-05-05
* Now remembers last engine version selected
* Added 'Mouse look' option for Touch settings to disable vertical look
* Updated Doom Retro to v4.4.10
* Updated FMOD to latest version
* Update to latest compiler
* Fix Ambient Occlusion for GZDoom 4.7
* Fix 16:9 aspect ratio on Zandronum
* Fix blend mode in GLES 3.0 for GZDoom dev
* Fix IWAD load search path for Secondary storage
* Fix to allow spaces in Secondary storage path
* Fix Chocolate Doom MP message key
* Fix server browser in Zandronum
version 4.6
posted on 2022-02-17
* !! Scoped Storage permanently enabled on Android 11+ [Google requirement] !!
* Updated Doom Retro to v4.4.4
* Updated Zandronum to v3.1
* Added 'Quick Commands'
* Added Zandronum Connect dialog
* Added 'Lite shader' option for GZDoom dev
* Added more scaling options to 'Resolution override'
* Can select weapon wheel size on a items per WAD basis
* Fix auto-map randomly appearing in Zandronum
* Fix crash when loading hexen.wad on Android 11+ on some engines
* Fix UI of Touch Settings
version 4.5.2
posted on 2021-10-24
v4.5.2
* Updated GZDoom to 4.7.1
* Fix touch screen graphics to be centered properly on widescreen devices
v4.5.1
* !! Default to Scoped Storage enabled on new install !!
* Updated to GZDoom v4.7
* Updated Doom Retro to v4.3
* ZDoom engines scale map scroll to zoom level
* Allow spaces in iwad filenames
* Fixed map panning on GZDoom dev
* Fixed Software mode for GLES2
* Fix bots.cfg loading for GZDoom 3.2
version 4.5.1
posted on 2021-10-19
* !! Default to Scoped Storage enabled on new install !!
* Updated to GZDoom v4.7
* Updated Doom Retro to v4.3
* ZDoom engines scale map scroll to zoom level
* Allow spaces in iwad filenames
* Fixed map panning on GZDoom dev
* Fixed Software mode for GLES2
* Fix bots.cfg loading for GZDoom 3.2
version 4.5
posted on 2021-09-01
Updated GZDoom to v4.6.1
Updated LZDoom to v3.88a
Updated Doom Retro to v4.2
Updated Touch Settings UI to be more usable
Added AAudio sound backend option for SDL audio
Added F11 and F12 to keyboard
Added MP chat button
Added 'ZDoom' wad type to filter out from non-ZDoom engines
GZDoom dev defaults to GLES 3.0
Fix weapon numbers transparency to equal other controls
Fixed PRBoom map line width to scale with resolution
Fixed spot-lights on GZDoom dev GLES 3.0
Fixed key bind which could get stuck
version 4.4.1
posted on 2021-05-28
v4.4
* Added GLES 3.0 renderer to GZDoom 4 (EXPERIMENTAL)
* Added 'Scoped Storage' for Android 11 (May increase performance, enable in settings)
* Updated Dhewm3 to 1.5.2_dev
* Updated Doom Retro to 4.0.9
* Updated GZDoom dev to latest code
* Added option to rotate (roll) to turn when using the gyroscope
* Added .txt to allowed mod files
* Now separate touch settings for each engine
* Fixed weapon wheel making player move on Doom 3
* Fixed touch graphic scaling so they don't overlap each other
version 4.3.2
posted on 2021-03-17
* Updated Doom Retro to 4.0.6
* Updated PrBoom to 2.6
* Fixed PrBoom screen melt
* Fixed startup crash bug introduced in last release
* Fixed output log not being fully written
* Fixed PrBoom continuing to play music after exit
version 4.3
posted on 2021-03-04
* Added 'Digital Move (WASD)' option to touch screen move stick
* Changed OpenGL rendering for PrBoom which should be faster
* Chocolate Doom now pre-caches sounds
* Updated GZDoom dev to 4.6dev
* Updated LZDoom to 3.87c
* Updated Doom Retro to 4.0.4 [OLD SAVES NOT COMPATIBLE]
* Updated PrBoom Plus to 2.5.17
* Fixed random white textures on LZDoom GLES3
* Fixed mouse when using Samsung DeX
* Fix Doom 3 touch settings not saving
version 4.2.2
posted on 2021-01-18
* Added copy/paste buttons to mod selection, can now copy mod setups between engines
* Added 'dead-zone' option to move touch screen controls (helps with Project Brutality movement)
* Allow hardware Camera button to be used in the app again
* Stop Doom 3 audio playing when app minimised
* Fixed new crashes on GZDoom and Zandronum on Android 11
version 4.2.1
posted on 2020-12-30
* Fix Chocolate Doom multiplayer crash
* Allow Chocolate multiplayer Hexen/Heretic/Strife to work
* Fixed bots loading for GZDoom 4.5
* Fix Zandronum SW mode black screen when returning to the app
* Stop audio playing in background when app minimised
* Stop keyboard showing when resuming app
version 4.2
posted on 2020-12-22
* Can now select game resolution for LZDoom GLES 3
* Can now select game resolution for Zandronum GLES 2
* Allow Doom 3 mod 'In Hell' to load (may not work)
* Added 'WASD' buttons to touch controls
* Added missing 'Zoom' for Doom 3 gamepad
* Updated to SDL 2.0.12
* Updated GZDoom dev to v4.5 (copy game_widescreen_gfx.pk3 file to the "Delta/res" folder for widescreen gfx)
* Updated LZDoom to 3.87b
* Fixed Zandronum screen scaling for wide-screen devices
version 4.1
posted on 2020-10-27
* Added Show Custom buttons for D3 menu
* Added touch screen mouse support for menu in ZDoom engines
* Updated GZDoom 4.5beta to latest code
* Updated LZDoom to 3.87a
* Fixed D3 crashing on startup for some devices
* Fix gamepad config screen crash (hopefully)
* Fixed missing characters when typing in console in D3
* Fixed PrBoom not saving settings
* Fix touch setting text cut-off on square ratio screens
version 4.0.8
posted on 2020-09-28
v4.0.8
* Allow use of 'Custom buttons' for D3ES
* Added option to reset all app settings
* Fixed GZDoom & Zandronum not saving game settings
v4.0.7
* Added Lost Mission support for D3ES
* Added option to enable/disable EAX audio reverb in D3ES (now disabled by default)
* Added option to skip intro video for D3ES
* Fix console button on D3ES
* Fix LZDoom crash on exit
* Fix gyroscope breaking look controls on D3ES for some devices
* Fix Chocolate Doom multiplayer
version 4.0.7
posted on 2020-09-22
* Added Lost Mission support for D3ES
* Added option to enable/disable EAX audio reverb in D3ES (now disabled by default)
* Added option to skip intro video for D3ES
* Fix console button on D3ES
* Fix LZDoom crash on exit
* Fix gyroscope breaking look controls on D3ES for some devices
* Fix Chocolate Doom multiplayer
version 4.0.6
posted on 2020-09-12
* Added 'Doom 3' engine
* Added volume up/down button mapping in touch screen options
* Added two more Quad-sliders
* Added missing 'fly' buttons for Heretic
* Added multiplayer button to LZDoom
* Added separate 'use inventory' touch screen button
* Improved performance of LZDoom when using GLES 3
* Fixed PowerVR GPUs for GLES 3 renderer
* Bot file for all ZDoom engines lives in: /user_files/bots/bots.cfg
* Updated GZDoom dev to 4.5pre
* Updated to Choc Doom 3.0.1
* Updated Doom Retro to 3.6.1
version 4.0.6
posted on 2020-09-12
* Added 'Doom 3' engine
* Added volume up/down button mapping in touch screen options
* Added two more Quad-sliders
* Added missing 'fly' buttons for Hertic
* Added multiplayer button to LZDoom
* Added separate 'use inventory' touch screen button
* Improved performance of LZDoom when using GLES 3
* Fixed PowerVR GPUs for GLES 3 renderer
* Bot file for all ZDoom engines lives in: /user_files/bots/bots.cfg
* Updated GZDoom dev to 4.5pre
* Updated to Choc Doom 3.0.1
* Updated Doom Retro to 3.6.1
version 3.5.4
posted on 2020-06-29
v3.5.4
* Added ability to quickly re-order and remove mod files
* Updated LZDoom to 3.86a
* Fixed invisibility shader crash on GZDoom dev
---
v3.5.3
* Updated Gzdoom dev to 4.4.2
* Updated Doom Retro to 3.5.10
* Fixed GZDoom 4 randomly facing down at startup
version 3.5.3
posted on 2020-06-20
v3.5.3
* Updated Gzdoom dev to 4.4.2
* Updated Doom Retro to 3.5.10
* Fixed GZDoom 4 randomly facing down at startup
version 3.5.2
posted on 2020-05-31
v3.5.2
* Fixed Choc multiplayer
---
v3.5
* Added Save/Load of touch screen setups
* Added Zandronum 3.1 Alpha
* Moved user files (Save games etc) to "/Delta/user_files/"
* Updated Doom Retro to 3.5.9
* Allow custom buttons to work with PrBoom
* Fixed broken MP3 music playback on GZDoom 4.3.3 and LZDoom
* Fixed broken brightmaps on some devices on GZDoom 4.3.3 and LZDoom
* Fixed broken sound on Zandronum for some Huawei devices
* Fixed brightness slider for v3.8.2
version 3.5
posted on 2020-05-25
* Added Save/Load of touch screen setups
* Added Zandronum 3.1 Alpha
* Moved user files (Save games etc) to "/Delta/user_files/"
* Updated Doom Retro to 3.5.9
* Set vr_swap_eyes to true on GZDoom dev so left/right screen correct
* Allow custom buttons to work with PrBoom
* Fixed broken MP3 music playback on GZDoom 4.3.3 and LZDoom
* Fixed broken brightmaps on some devices on GZDoom 4.3.3 and LZDoom
* Fixed broken sound on Zandronum for some Huawei devices
* Fixed brightness slider for v3.8.2
version 3.4.3
posted on 2020-04-29
v3.4.3
* Fix crash on Android 4.2 and below
---
v3.4.2
* Updated Doom Retro to 3.5.5
* Added separate inventory buttons for gamepad
* Fixed GUS music for LZDoom (You need to delete the config first)
* Fixed very loud sounds issue in LZDoom
* Fixed save-game screenshot for LZDoom
* Fixed Bloom shader for LZDoom
* Updated to API 29
version 3.4.1
posted on 2020-03-21
v3.4.1
* Updated LZDoom to 3.85
* Fixed GZDoom 4.3.3 SW mode broken on some devices in last release
v3.4
* Fix huge performance issue on some devices when running mods on a GZDoom engine.
- Mods with lots of scripting could now run 2 x faster if your device had this problem.
* Added "Mini UI" option to allow more WADs to fit on the launch screen
* GZDoom 3.8.2 saves light sector mode
* Removed rounded corners on UI
version 3.4
posted on 2020-03-14
* Fix huge performance issue on some devices when running mods on a GZDoom engine.
- Mods with lots of scripting could now run 2 x faster if your device had this problem.
* Added "Mini UI" option to allow more WADs to fit on the launch screen
* GZDoom 3.8.2 saves light sector mode
* Removed rounded corners on UI
version 3.3.2
posted on 2020-02-16
v3.3.2
* Separate move / strafe sensitivity option for touchscreen
* Mod image bug fix
v3.3.1
* Added 'Secondary storage path' option, allows game files to be stored in another area.
* Updated to Doom Retro 3.5 (Fixes crashes)
* Added option to control r_multithreaded on GZDoom modern (off can be faster!)
* Added GLES2 mode for GZDoom v1.9.1 (Brightmaps now work)
* GZDoom 1.9.1 defaults to 16:9 on wide screen devices instead of 4:3
* Fixed strange brightmap behavior on some devices on Zandronum
version 3.1
posted on 2019-12-06
* Can now change color of touch controls
* Added 4 more custom touch buttons
* Added circle graphic for 'fixed move' touch mode
* Added option to expand display in to 'notch' on Android P
* Added crouch toggle button
* Updated LZDoom to 3.83a
* Updated GZDoom dev modern to 4.2.4
* Updated Doom Retro to 3.2.1
* Stopped Choc Doom choosing save-game name
* Fix to GZDoom 3.25 which caused random crashes.
version 3.0.1
posted on 2019-10-16
3.0.1
Fixed mouse
3.0
Added LZDoom engine
Updated 'Dev modern' to 4.2.1
Updated Doom Retro
Enabled shaders on Zandronum with GLES2
Added gamepad control of weapon wheel
Can now sort mods by name or date
Can now search in the mod list
Only show ipk3 files for Zdoom engines
Allowed '.zip' files to be loaded as a mod
Added 'Alt-fire' to double tap left/right
Improved touch keyboard
Can now move keyboard up and down
Fixed scaling of touch controls when using GLES2
Fix various physical keyboard bugs
version 3.0
posted on 2019-10-13
Added LZDoom engine
Updated 'Dev modern' to 4.2.1
Updated Doom Retro to 3.0.5
Enabled shaders on Zandronum with GLES2
Added gamepad control of weapon wheel
Can now sort mods by name or date
Can now search in the mod list
Only show ipk3 files for Zdoom engines
Allowed '.zip' files to be loaded as a mod
Added 'Alt-fire' option to double tap left/right
Improved touch keyboard
Can now move keyboard up and down
Fixed scaling of touch controls when using GLES2
Fix various physical keyboard bugs
version 2.2.1
posted on 2019-07-21
* Added button to enable mouse input for GZDoom (needed for some mods)
* Added option to disable/enable custom shaders for GZDoom 4+
* Added 'symbol shift' key to keyboard (Can still use long press)
* Option added to use GUS music for Chocolate Doom
* Update GZDoom legacy to 3.8.2a (Should fix multiplayer)
* Fix Zandronum server browser crash
* Keep weapon numbers on screen when coming back from map
* Removed Crashlytics
version 2.1.2
posted on 2019-06-20
* Added vibrate to some touch controls (keyboard + weapon wheel)
* Updated GDoom legacy to 3.8.1
* Zandronum now searches 'mods' and 'maps' folder for PWADs
* Renamed BASEWAD back to zandronum.pk3
* Added option to load skulltag_actors.pk3 for Zandronum
* Changed Doom weapon wheel to support all 10 numbers, also removed Doom graphics
* Fix GZDoom FXAA shader
* Fix Zandronum shared library loading